![]() ![]() Oh, I agree with you, but it seems OP has no spare time in his life. SC is arguably the best of them all and even the combat are fun in Trails, at least if you play hard or nightmare. ![]() ![]() It's not like FC and SC are shores to be skipped. I'm replaying from the start (currently in the last chapter of FC) and I won't play them back to back. Or enjoy the franchise at his own pace 1 game at a time. (Zero has 4 parts, view time about 4h 4min) Playlist for Trails From Zero and Trails to Azure (Of course don't watch Azure) (Trails FC, 2 parts: 1h 22 min - Trails SC, 2 parts: 1h 45min - Trails 3rd, 3 parts: 1h 51min) Playlist for Trails in the Sky FC, SC and 3rd: LadyVirgilia Trails Archive - Story summary: Was trying to figure out window resolution, but it seems trying to change it above 720p crashes game.Originally posted by Nemesis:If you absolutely must start with Azure, do your self a favor and (spoil yourself) look up the story summary for all three Trails in the Sky games (FC, SC, 3rd) and Trails From Zero or you will miss a lot of backstory and references. Only some shadow settings are buffed in docked and you have access to FXAA. ![]() Game is rendering in 720p both in handheld and docked. If you will OC GPU to 460 MHz (game is using 307 MHz btw which is pretty dumb), framedrops are very rare and practically not visible.Įdit: Ok, figured out Rendering Resolution. This did improve performance, but not enough to not visibly framedrop in handheld when f.e. Game moved from OpenGL to NVN in patch 1.0.3 (second game also did that). I was trying also to make custom texture loader to reduce overall mod size (currently takes >1 GB) because game is structured in the way that many textures are repeated, but for now couldn't figure out what function is reponsible for decompressing texture files. If you have any good idea that won't be too complicated to apply (beside rendering resolution, this I'm trying to figure out), speak out. I am currently on Chapter 3.īeside that I'm adding custom options menu that will allow changing audio between Japanese and English if someone will convert audio in future, FPS lock, and more if I will find something interesting. All textures, texts and movies seem to be reimplemented. ![]()
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